01
iOS product
Native Swift / SwiftUI / SpriteKit apps designed to feel alive, not inflated. Agent-native from the first screen.
02
Agent design
What an agent should do, when to stay quiet, and how people stay in control. Taste, not just tooling.
03
Engineering
Swift, TypeScript, cloud, and data — shipped with discipline. Evals, observability, and quiet releases.
04
Entertainment
Agent-native apps, games, and interactive experiences. Characters with continuity, playthroughs worth replaying.
05
Business agents
Workflow agents that handle the work a team already does — with the guardrails and audit trail an operator expects.
06
Strategy
Product bets, AI adoption maps, build-vs-buy, and the boring-but-critical groundwork behind a real launch.